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55 pages in this wiki.
- ToolsCoin shortfallEnter a Coin price, how many of that purchase you still need, and the Coins you already have. The result is the Coin gap. The 450 default is the listed Flare unlock, as an example you should replace.
- Codes[NEW STAGES] DONT SPLASH π how to redeem codesRedeem checklist after a patch.
- Codes[NEW STAGES] DONT SPLASH π expired codesRetired strings and fake-list warnings.
- Tools[NEW STAGES] DONT SPLASH π toolsEditorial pickers and calculators.
- Tools[NEW STAGES] DONT SPLASH π class pickerPublished roster topics for reference.
- Wiki[NEW STAGES] DONT SPLASH π playersRoster hub.
- Pages[NEW STAGES] DONT SPLASH π updatesPatch notes and listing-checked changes.
- Pages[NEW STAGES] DONT SPLASH π scriptsRisk notes for community automation. No downloads.
- Pages[NEW STAGES] DONT SPLASH π official linksGame page, group, and Discord via Roblox Social.
- Rankings[NEW STAGES] DONT SPLASH π tier listEditorial S through D boards.
- GuidesFirst run on EasyCreate a small Easy party, stay on the pads, and finish one escape before you buy anything optional.
- GuidesNine rooms after October 23The October 23 panel adds five rooms and resets best times. Rooms 1β4 are the launch hazards; rooms 5β9 end at Locked Exit.
- GuidesStay dry and move the creatureA splash calls the creature to that point. Pebbles, bottles, and a flare hit are different ways to buy a crossing.
- GuidesValves, the rotating strip, and the stairsOn Poolrooms, open both Maintenance valves, then climb the yellow blocks when the water rises. YOU ESCAPED appears down the corridor.
- GuidesWhat to buy with CoinsPebbles are free. The first paid Coin choices are Throwing Range, Pebble Skipping, Bottles, and, in co-op, Rescue Rope.
- GuidesCoins, the shop, and the cash passesRead every results-screen line. Easy pays half coins, the first-escape bonus is separate, and 2x Cash does not double every line the 24 Robux offer doubles.
- GuidesParty size, revives, and Rescue RopeCreate Party stops at 4 even though servers hold 10. When someone is down, follow the prompt on your own screen.
- WikiPebblesStarter lure. Each pebble skips across the water and makes small splashes.
- WikiBottlesOne loud splash that pulls distant targets to the landing point.
- WikiRescue RopePulls a downed teammate onto a platform from farther away.
- WikiWind-up ToyWaddles through the water and makes noise for the whole run time.
- WikiFlareA hit stuns the creature for 5 seconds. It cannot be stunned again for 8 seconds.
- WikiPUSH packsOptional Robux shoves aimed at another player. They do not help a clear.
- WikiThrowing RangePermanent extra distance for pebbles and bottles.
- WikiPebble SkippingMore splashes from each pebble.
- WikiRescue SpeedShortens the pull time for a downed teammate.
- WikiToy BatteryLonger Wind-up Toy runtime.
- WikiFlare RadiusWider flare effect. The level-1 preview does not add stun time.
- WikiRope ReachLonger Rescue Rope throw.
- WikiBasic traversalRoom 1. Gap jumps on square tiles
- WikiBroken walkwayRoom 2. Narrow short jumps or wide long jumps
- WikiSinking platformsRoom 3. Light pads sink under you
- WikiRotating bridgesRoom 4. A spinning beam
- WikiMoving PlatformsRoom 5. Pads shift on set paths
- WikiDrifting PlatformsRoom 6. Pads drift across the water
- WikiMemory BridgeRoom 7. Segments appear in a pattern
- WikiCrushing WallsRoom 8. Walls close on a rhythm
- WikiLocked ExitRoom 9. Finish the lock, then leave
- WikiThe creatureA blind hunter in the pool water. It tracks splashes and the loud Maintenance machines.
- WikiMaintenance lockTwo red valve wheels. Both must open before the Poolrooms door does.
- WikiCoinsThe lobby currency for unlocks, refills, and permanent upgrades. Results screens also say Cash.
- PagesHomeSound-based poolrooms escape on Roblox: rooms, valves, lures, and Coin spending.
- GuidesBeginner GuideA first Easy clear: small party, dry pads, one lure, both valves, then the results screen.
- GuidesGuidesRead in order if you are new: first run, the nine rooms, staying dry, the valve exit, then purchases and co-op.
- WikiWikiTools, upgrades, the nine rooms, the creature, the valve lock, Coins, and the Halloween pack.
- WikiEquipmentPurple EQUIPMENT unlocks tools. Yellow UPGRADES buys permanent levels up to 3/3. Prices shown are the listed unlocks and level-1 previews.
- WikiMap & RoutesNine sequential rooms. Rooms 5 through 9 were named on the October 23 update panel. Best times reset for that run.
- WikiEntitiesOne blind hunter type. Normal lists 3 after October 23. Hard lists 5. It hears water and the valve machines.
- WikiMachinesThe Poolrooms door opens after both red valve wheels. Hold E until the progress ring fills.
- WikiMoneyCoins buy tools and upgrades. Results screens itemize rooms, the escape, and separate bonuses. Easy pays half coins.
- WikiEventsHalloween Pack's double cash and free self-revive run through October 31, 2026. The cosmetics stay after that date.
- CodesCodesNo working promo code is confirmed for this place. The welcome Coin claim is a group reward, not a code.
- ToolsCalculatorSubtract the Coins you already have from a price you type. The 450 default is the Flare unlock, used as an example.
- VideosVideo GuidesOne normal-mode walkthrough matches this experience: sinking pads, black-corner safe tiles, rotating platforms, and rocks used as a lure. A hard-mode follow-up was announced in that video and is not linked here until the upload itself is confirmed.
- PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.
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